I don't think you may be able to do it in this version, but I've always wanted to see pieces of models be connected to items. Example, you buy 2 goliath gattling guns, siege tank shredders, and a viking body. You'd have a viking, with siege tank wheels, and goliath arms! :D Maybe you can implement that in a MUCH later version or not at all, but I've always wanted to see that in an sc2 game. :D
Perhaps you can one day make a Catalyst 2.0 and have a 3rd yellow team. Who knows! :D There's a lot that you can lead this game towards. Lots of potential, lots of fans, and lots of ideas to start with! :D All you need to do is ask us for whatever you need and we'll lend it to you! (Except money lolz) :D
I see. I'm looking through things, but apparently my glasses really are getting too old. I'll remove ALL of those and replace them with these.
Auras - Healing Aura (Heals all nearby allies in a radius of 3, heals target allies for 2 hp per second, lasts 20 seconds (or) until energy is depleted (or) until told to stop) Cloaking aura (Cloaks allies in a radius of 2, cloaks self, lasts 20 seconds (or) until energy is depleted (or) until told to stop)
Offensive abilities - Overcharge (Increases speed by 100%, increases atk speed by 100%, self takes damage by 4 hp per second)
Evolutions - War Tank (Increases life permanently by +100, adds 10 damage permanently, speed is +1.2%) Battle Mech (Increases life permanently by +50, adds 15 damage permanently, speed is +1.2%) Heavy Fighter (Increases life permanently by +50, adds 10 damage permanently, speed is +1.6%)
Edit- If anything is repeated or doesn't suit you, ignore it please. :D
Edit- Possible Super abilities?
Offensive Super abilities - Napalm Bomb [Redo] (Slow fall, 10 dmg per second, burn effect, 2 second damage delay, splash damage) Poison Missle (Roach/poison effect, 10 dmg per second, 2 missle speed, splash dmg, 2 second amage delay)
Is this the part when I completely go off my rocker and make up 1000 abilities? OK!!!
Offensive abilities - (Removed by request)
Defensive abilities - Titanium Plating (Passive, adds 3 armor, adds 1.2% hitpoints) Repair (Heals allied mechanical, heals self, heals target for 20 hp per second)
Summoning abilities - Cloaking device (Is killable, makes nearby allies cloaked) Shield generator (Is killable, comes with hp and shields, regens shields of nearby allies, adds 1 armor to nearby allies) Trap (Is killable, is cloaked until attacking, attacks nearby enemies at range 4)
Well, that's good news. I thought your original was nicely polished. But, I guess a brand new one from the ground up would do nicely. And, since you've already made it once, it may be much easier to do it again in a new way. Hope to see a video preview soon! :D
Edit: Something I noticed b4 was that the game suddenly reminded me of something, but I couldn't put my finger on it. This game reminds me of CTF games I've seen b4. Exact type of thing except it yous definitely looks better lol. :D