I dont remember putting doodads , apart lfrom ittle stuff , in the main base. Anyway , you can always select them , click enter , and then deselect the " use footprint" option.
Check out Precursor 2. I didnt add a lot of doodads , a bit for lazyness , a bit for lack of good doodads. I gave the terrain a new style , more " blurry " and sc1 style. Hard contrast was terryfing.
What the hell did i just read :D
Anyway , i'd really like to work a bit on Gradius Resurrection Map ... i dont recall exactly , but i think he did a good job there.
Defiler , didn't you miss something ? :D Who made Precursor 1 a good map to play on ? :)
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Open the editor with all 4 dependencies enabled , and browse through models list ... you'll find good stuff , such as sc1 units effects <3
I dont remember putting doodads , apart lfrom ittle stuff , in the main base. Anyway , you can always select them , click enter , and then deselect the " use footprint" option.
Check out Precursor 2. I didnt add a lot of doodads , a bit for lazyness , a bit for lack of good doodads. I gave the terrain a new style , more " blurry " and sc1 style. Hard contrast was terryfing.
I'm going to make some changes to Precursors 2. Is Miles working on it ? Dont want to waste time.
Soooo . guys , i'm currently busy with a little personal problem , the Marathon Craft ! So for some time i'l be unable to remake precursor.
Better now , but false. Zarxiel is far better than you.
So , the following is exact : IeZ
> Torrasque> Zarxiel> guy who just bought sc2 and dont even know how to open the editor> Defilerulez ( ? )Keeping trolling apart , i've been busy with exams this month, but i promise full cooperation from tomorrow. :D
What the hell did i just read :D Anyway , i'd really like to work a bit on Gradius Resurrection Map ... i dont recall exactly , but i think he did a good job there.
Defiler , didn't you miss something ? :D Who made Precursor 1 a good map to play on ? :)