Could you elaborate more in how this program is supposed to run or what are your plans. I know, it is in a very early stage.
And in what concerns to third-party extensions, how should they be created and registered (dll or lua scripts)? When and how they are loaded, and a list of what will be available to those extension to mess with the editor, thats it, what areas are you planing to have gemini interfering in SC2editor execution, just in map save?
@Frizi: Go
nops, I use VisualStudio C + + 2010
@nestharus: Go
What are you talking about? Gemini has, in a sense, nothing to do with the Galaxy language, it is not a preprocessor or compiler or text-editor ...
@Frizi: Go
I am quite familiar with them, I use all my string in Unicode format, like L"My String Wooww"