your making this WAY more complicated, your doing two steps, theres only one.
Select the model
Export as m3 (model AND textures are then exported)
Load editor, import all textures. SAVE AND QUIT
load editor again, import model, and all is good =)
Rollback Post to RevisionRollBack
Tutorials - Map Development - Galaxy wiki
|Issues? PM me|
you sir... are... I have no words for what you are.
I never bothered with models, im a programmer...art.... not my thing. When I saw this on the front page, ill be honest, I skipt over it... thinking "models" not my thing, however I went ahead and read it...to find out that it was wow model viewer maken in x1000 easy.
Needless to say, 10 mins later, I know have a perfectly working lichking on my map, thank you very much.
ps: just wondering on the UMS rules atm, would maps using these models be taken down from bnet?
update: not all the animations are sent. Is there a reason for this?