The names are likely generated by hashing the variable name.
Frankly the obfuscation function is kind of bad. It does not support non-GUI at all and has caused many people headaches when an error free map throws errors during publishing.
In Warcraft III Vexorian's Optimizer did a far better job. Better still it was pure script only so it did not matter if you used GUI or JASS as it still worked.
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The names are likely generated by hashing the variable name.
Frankly the obfuscation function is kind of bad. It does not support non-GUI at all and has caused many people headaches when an error free map throws errors during publishing.
In Warcraft III Vexorian's Optimizer did a far better job. Better still it was pure script only so it did not matter if you used GUI or JASS as it still worked.