thanks dude.
well i tried to remove all files of my hydralisk and start over completely again.
now i copied the whole unit but a few things.
now im able to remove the attack and the armor seems to work again.
however, when i now change the weapon effect of the copied weapon to the effect i want - the missile does not show up again. T.t
i then copied other data which was connected with that weapon effect - but nothing works.
when i change the actors id or any id (for example the unit's id) everything gets messed up! 0.o
all in all: it still does not work. -.-
Robbepop
edit: @zifoon: how can't it work when i duplicate and connect everything i can just find in the data editor which is connected with the weapon and effects of that weapon and actor etc... !?
we really need here a tutorial for missile attacks. T.t
btw: this is not the weapon attack i want for this unit. in data editor i set up another weapon.
but now i got 2 - my custom and the standart.
in editor everything seems to be fine until i test the map or restart the editor. >.<
the missile of my custom attack still does not show up.
i tried so many things to get it work but nothing helps...
as the thread title says...
when i change the weapon of a unit the whole animations, sound and even the missile of the attacks got lost.
even if the new weapon is a copy of the old one!
i already tried to change events etc in actors but only with some melee units im able to restore animations.
sounds and more important MISSILES are still lost! :-(
i don't really know what i can do else...
the data editor is also extremely bugged.
my hydralisk copy with the custom weapon always gets the ranged attacked which i then have to remove which has no effect - when i test the map the weapon is there again BUT not in editor!
when i restart the editor the weapon is shown again.
no sense to remove it at all - it will be there next game test or editor restart. T.t
Robbepop
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hiho,
thanks dude. well i tried to remove all files of my hydralisk and start over completely again. now i copied the whole unit but a few things. now im able to remove the attack and the armor seems to work again. however, when i now change the weapon effect of the copied weapon to the effect i want - the missile does not show up again. T.t i then copied other data which was connected with that weapon effect - but nothing works. when i change the actors id or any id (for example the unit's id) everything gets messed up! 0.o
all in all: it still does not work. -.-
Robbepop
edit: @zifoon: how can't it work when i duplicate and connect everything i can just find in the data editor which is connected with the weapon and effects of that weapon and actor etc... !? we really need here a tutorial for missile attacks. T.t
hiho,
bump - i still did not get it working. is here nobody who already made a missile weapon!?
Robbepop
hiho,
bump
i will show you a screen shot. my "hydralisk" mutated to something like a big bug which is a half of a unit. >.<
now the armor icon also doesn't show up right. but im actors everything is set to the right values - i compared it with other units. T.t
http://img41.imageshack.us/img41/1673/builderbug4.jpg
btw: this is not the weapon attack i want for this unit. in data editor i set up another weapon. but now i got 2 - my custom and the standart. in editor everything seems to be fine until i test the map or restart the editor. >.<
the missile of my custom attack still does not show up. i tried so many things to get it work but nothing helps...
Robbepop
hiho,
as the thread title says... when i change the weapon of a unit the whole animations, sound and even the missile of the attacks got lost. even if the new weapon is a copy of the old one!
i already tried to change events etc in actors but only with some melee units im able to restore animations. sounds and more important MISSILES are still lost! :-(
i don't really know what i can do else... the data editor is also extremely bugged. my hydralisk copy with the custom weapon always gets the ranged attacked which i then have to remove which has no effect - when i test the map the weapon is there again BUT not in editor! when i restart the editor the weapon is shown again. no sense to remove it at all - it will be there next game test or editor restart. T.t
Robbepop