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@kozm0naut: Go
I suppose you could make a trigger for it.
And another for when he drops it.
I'm not sure if this event exists but there must be something like it, maybe: A unit manipulates an item
@kozm0naut: Go
I suppose you could make a trigger for it.
And another for when he drops it.
I'm not sure if this event exists but there must be something like it, maybe: A unit manipulates an item