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The landing sound is probably part of the Action actor.
Come to think of it maybe just use an Effect event that on your Launch Missile effect impacting you play the animation.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Try replacing your play animation action with a set tint color action just to check if it is detecting the event correctly.
The Jump behaviour uses movers to jump. Unless you are using a Launch Missile effect to make them jump?
Lets see your Mover. You need a two motion phase mover with the second starting just before landing.
The landing sound is probably part of the Action actor.
Come to think of it maybe just use an Effect event that on your Launch Missile effect impacting you play the animation.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Try replacing your play animation action with a set tint color action just to check if it is detecting the event correctly.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
The Jump behaviour uses movers to jump. Unless you are using a Launch Missile effect to make them jump?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Lets see your Mover. You need a two motion phase mover with the second starting just before landing.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg