OMG!!! Stargate Galaxies im a big fan of the game P. Glad youre back! Cant wait to see what you will come up next!!!!!!!
:D Hey, thanks but i am pretty sure you're confusing me with someone that took my idea and made it into a playable game.
I heard already there is some Stargate map based on my POC, but sadly i have nothing to do with it :/ I really haven't worked on anything SC2 related in the last.. phew 3-4 years? And sadly that Stargate Galaxies Project is pretty much dead since i lost contact to nearly everyone on the team and have not thought about picking up work on it again.
It's kind of sad that it isn't viable though... I wanted to recreate 'Comet Crash', an awesome tower defense/offense game that's only available on the PS3.. The builder is controlled with the gamepad in that game, for obvious reasons and i thought i might be able to recreate that movement for it.
Small side question so i don't have to open a new thread for it, with HotS there has been an overhaul to heroes, right? It's way more easy and reliable than before, or am i wrong here? (That's just what i think at least seeing some games utilizing them way better than "back in the days".)
That would mean i am not able to use HotS things in my map unless i own HotS.. Even though it only states that i'm not able to publish those maps i do not have any HotS dependencies to add..
I've been absent from SC2 mapping for a looong time now and i am extremely out of date on what's possible and basically forgot how to map at all :D
I am thinking about a project but i have a very basic question first since i am not up to date like i said.
I only have WOL, don't own HotS and don't really plan on buying it anytime soon. Arcade has been released for "everyone" as i understand a while back and at least allows me to play games with HotS assets, but am i able to use these assets in mapping my own map aswell? Or do i have to rely on WOL assets only?
Second question would be, how reliable is the WASD movement at the moment? I remember when it was very laggy back in the day when i was still working on my projects and now i'm just wondering if anything has changed?
I've seen this "asset" here on sc2mapster.com -> http://www.sc2mapster.com/assets/wasd-8-way-directional/ and it at least looks pretty good in the video, but wasn't able to load it properly since, well, i am missing HotS "campaign" dependencies.. Also the question would be how good i'll work in an online game..?
Anyone able to help me out here, would be pretty cool. Thanks!
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:D Hey, thanks but i am pretty sure you're confusing me with someone that took my idea and made it into a playable game.
I heard already there is some Stargate map based on my POC, but sadly i have nothing to do with it :/ I really haven't worked on anything SC2 related in the last.. phew 3-4 years? And sadly that Stargate Galaxies Project is pretty much dead since i lost contact to nearly everyone on the team and have not thought about picking up work on it again.
No, i am not talking about playing a HotS asset map, i am talking about using them in the editor. And that seems it does not work.
Thanks for the answer.
It's kind of sad that it isn't viable though... I wanted to recreate 'Comet Crash', an awesome tower defense/offense game that's only available on the PS3.. The builder is controlled with the gamepad in that game, for obvious reasons and i thought i might be able to recreate that movement for it.
Small side question so i don't have to open a new thread for it, with HotS there has been an overhaul to heroes, right? It's way more easy and reliable than before, or am i wrong here? (That's just what i think at least seeing some games utilizing them way better than "back in the days".)
Edit: Regarding the dependency question.. I found this: http://us.battle.net/sc2/en/forum/topic/11364006331
That would mean i am not able to use HotS things in my map unless i own HotS.. Even though it only states that i'm not able to publish those maps i do not have any HotS dependencies to add..
Hello everyone.
I've been absent from SC2 mapping for a looong time now and i am extremely out of date on what's possible and basically forgot how to map at all :D
I am thinking about a project but i have a very basic question first since i am not up to date like i said.
I only have WOL, don't own HotS and don't really plan on buying it anytime soon. Arcade has been released for "everyone" as i understand a while back and at least allows me to play games with HotS assets, but am i able to use these assets in mapping my own map aswell? Or do i have to rely on WOL assets only?
Second question would be, how reliable is the WASD movement at the moment? I remember when it was very laggy back in the day when i was still working on my projects and now i'm just wondering if anything has changed?
I've seen this "asset" here on sc2mapster.com -> http://www.sc2mapster.com/assets/wasd-8-way-directional/ and it at least looks pretty good in the video, but wasn't able to load it properly since, well, i am missing HotS "campaign" dependencies.. Also the question would be how good i'll work in an online game..?
Anyone able to help me out here, would be pretty cool. Thanks!