No, there were no changes to hero mechanics with HotS. There were some changes that could affect heroes, however, like the potential to use a wc3 style armor system, energy shields (like naga witch from wc3) and custom nameplates.
The hero assets that were added with HotS seem to be unused, and would appear to be for Heroes of the Storm.
"Note that Custom Games are still filtered by your Expansion Level, so if a map directly depends on Liberty or Swarm Multi it will only appear in the list if you are set to that same expansion level in your gameplay options."
This does not restrict your ability to play or use HotS maps. As it says, if you have an expansion filter set up, only that expansion's maps will show.
You only need to pay for matchmaking and the campaign. Yes, you can use HotS assets and access any map that uses them. The arcade is fully open to you.
WASD still isn't viable. This just isn't the right engine/platform to use for WASD games.
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No, there were no changes to hero mechanics with HotS. There were some changes that could affect heroes, however, like the potential to use a wc3 style armor system, energy shields (like naga witch from wc3) and custom nameplates.
The hero assets that were added with HotS seem to be unused, and would appear to be for Heroes of the Storm.
"Note that Custom Games are still filtered by your Expansion Level, so if a map directly depends on Liberty or Swarm Multi it will only appear in the list if you are set to that same expansion level in your gameplay options."
This does not restrict your ability to play or use HotS maps. As it says, if you have an expansion filter set up, only that expansion's maps will show.
You only need to pay for matchmaking and the campaign. Yes, you can use HotS assets and access any map that uses them. The arcade is fully open to you.
WASD still isn't viable. This just isn't the right engine/platform to use for WASD games.