So now, I how does your unit gets moved? You did paste the trigger here but that isn't the actual movement. I guess that movement takes place in that "Recalculate Mition Variables" function.
You're either using:
Unit - Issue (Order - Move) for (unit) to X,Y
or:
Unit - Move (unit) instantly to X,Y
When using the first one it should be OK.
When using the second one you're no good.
IF you're using the first one then try this:
Select your unit and move it normally up a cliff (like you'd do in a melee game). If it does cliffjump then I don't know. If it does NOT cliffjump then you didn't set up the cliffjumping correctly.
It depends on how you move your unit.
If you're using an "Issue unit to move bla bla" Then it will automatically jump if you set up the spell correctly.
If you're using "Move unit instantly" then it'll get much much more complicated..
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Sorry I didn't reply.
So now, I how does your unit gets moved? You did paste the trigger here but that isn't the actual movement. I guess that movement takes place in that "Recalculate Mition Variables" function.
You're either using:
Unit - Issue (Order - Move) for (unit) to X,Y
or:
Unit - Move (unit) instantly to X,Y
When using the first one it should be OK.
When using the second one you're no good.
IF you're using the first one then try this:
Select your unit and move it normally up a cliff (like you'd do in a melee game). If it does cliffjump then I don't know. If it does NOT cliffjump then you didn't set up the cliffjumping correctly.
It depends on how you move your unit.
If you're using an "Issue unit to move bla bla" Then it will automatically jump if you set up the spell correctly.
If you're using "Move unit instantly" then it'll get much much more complicated..