I can share my custom attribute system with you when I get off work if you're really interested in doing one, you really need to understand the data editor to set it up though. Maybe I'll make it into a tutorial and link it to this post.
You can't add attributes to your hero manually unless you have a whole system set up for it, Blizzard made the data editor so that they would automatically go up per level.
As for your stimpack ability, you need to add more levels to it in the array for the ability, that way the game knows how it changes each level (costs less health? increases attack speed more?)
I made an ability called health with ability type learn.
That ability type is what allows units TO learn their abilities. It doesn't make it a learnable ability. Think of it as a house you're going in. You have to open the front door (learn ability) to get to any of the rooms inside (castable hero abilities).
What you need to do is setup your submenu system under the command card for your hero unit, I think looking at that would help you a lot to understand how your pieces all fit together.
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@ace1177: Go
I can share my custom attribute system with you when I get off work if you're really interested in doing one, you really need to understand the data editor to set it up though. Maybe I'll make it into a tutorial and link it to this post.
@ace1177: Go
Okay, wow... you're really lost, sir.
You can't add attributes to your hero manually unless you have a whole system set up for it, Blizzard made the data editor so that they would automatically go up per level.
As for your stimpack ability, you need to add more levels to it in the array for the ability, that way the game knows how it changes each level (costs less health? increases attack speed more?)
That ability type is what allows units TO learn their abilities. It doesn't make it a learnable ability. Think of it as a house you're going in. You have to open the front door (learn ability) to get to any of the rooms inside (castable hero abilities).
What you need to do is setup your submenu system under the command card for your hero unit, I think looking at that would help you a lot to understand how your pieces all fit together.