basically, you give the hero a behavior called strength. This behavior must be of the type "attribute". Set the modification to give +20 max life. Now the hero will get +20 hp whenever he levels up. (I think.)
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I know how to increase his stats per level, but this requires no player interaction. this: http://www.youtube.com/user/OneTwoSC#p/p/173BF2C00B5085DB/0/1et41pqbJsM explains it
basically, you give the hero a behavior called strength. This behavior must be of the type "attribute". Set the modification to give +20 max life. Now the hero will get +20 hp whenever he levels up. (I think.)