Do you want the rocket impacts to only visually spread out across a small area, or do you want the damage to be spread out as well?
If it's only visually then you need to look at actors, although if it's both, then there's not way it can be solved through actors only.
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Again, do you want the damage effect to be spread out, or do you only want it to look like the effect is spread out?
Do you want the rocket impacts to only visually spread out across a small area, or do you want the damage to be spread out as well?
If it's only visually then you need to look at actors, although if it's both, then there's not way it can be solved through actors only.