Make a behavior, in the Damage Response field set "Chance" to 1 (or whatever % chance you want the ability to trigger on attack), set Location to Attacker, and then under "Handled" you can trigger any effect you want. If you just want a damage bonus and mana drain then you can add the damage bonus directly to the Damage Response area, and have it trigger a Modify Unit effect that lowers the caster's mana. You'll also want to add a validator to the behavior that disables it when the unit is out of mana.
Good luck.
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@OneTwoSC: Go
Make a behavior, in the Damage Response field set "Chance" to 1 (or whatever % chance you want the ability to trigger on attack), set Location to Attacker, and then under "Handled" you can trigger any effect you want. If you just want a damage bonus and mana drain then you can add the damage bonus directly to the Damage Response area, and have it trigger a Modify Unit effect that lowers the caster's mana. You'll also want to add a validator to the behavior that disables it when the unit is out of mana.
Good luck.