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That map does not load any names for me. All the triggers and variables are blank.
Mind posting some text-code? Something is definitely wrong with the strings displaying in the editor. I opened it up in MPQ editor just fine.
Also @s3rius:
Create a tank, then reference the turret via "SiegeTankTurret" by using (Actor From Actor) sub-function in triggering.
Then order the turret to Destroy. The turret does not disappear, it only detaches from the tank.
Ah, well then I'm part kicking myself and part disappointed. I figured that there would be a way to actually turn the turret. This seems like a workaround/hack way.
Oh my god I need that map. That is what put a halt on my own map-making. Please upload the map.
That map does not load any names for me. All the triggers and variables are blank.
Mind posting some text-code? Something is definitely wrong with the strings displaying in the editor. I opened it up in MPQ editor just fine.
Also @s3rius:
Create a tank, then reference the turret via "SiegeTankTurret" by using (Actor From Actor) sub-function in triggering.
Then order the turret to Destroy.
The turret does not disappear, it only detaches from the tank.
Ah, well then I'm part kicking myself and part disappointed. I figured that there would be a way to actually turn the turret. This seems like a workaround/hack way.
Oh my god I need that map. That is what put a halt on my own map-making. Please upload the map.