Actually I solved this problem by going into the folder that the original file was and duplicating it (copy-paste), and then, removing and reimporting the new "pasted" file in the SC2 editor. Idk what is the logic on it, probably some editor bug, but, at least I can use my imported file now :P
Actually its not, its just another annoying bug T__T
Btw what I did was duplicate a sound object (BNET_Music), and then modify its Sound Assets field to the music I imported.
Is this the right way to do it?
Err... everything was looking fine, but then there is another bug T_T
I Create a new SoundTrack and a new Sound, and then, give the music file to this new Sound, and the SoundTrack plays this sound
but then I got the error everytime I try to save the map:
"Unable to move existing archive (It is already being used by another process)" C:\Users\Metrael\Documents\Starcraft II Beta\Maps\testMap.SC2map
I tried not to use soundtrack, and only give the "music in .ogg or .mp3 format" to this new created Sound.
But, still, the same error message appears everytime I try to save the map.
Lol yes I am saving =(
Still it doesn't appear anywhere.
I don't have problem with other files, like images, my minimap/loading screep image works perfectly
But, the sound files I import never shows in the Sound Link
I tried importing an .ogg, .mp3 and .wav files.
But then when I go to Play Sound or Play Soundtrack triggers, I can't see my imported file anywhere in the list.
Idk, this editor sometimes looks really bugged and unclear to me :(
@Thalassicus: Go
Actually I solved this problem by going into the folder that the original file was and duplicating it (copy-paste), and then, removing and reimporting the new "pasted" file in the SC2 editor. Idk what is the logic on it, probably some editor bug, but, at least I can use my imported file now :P
Neither :\
Still getting this same bug, i'm out. I will wait until they create a more decent and less bugged way to do it T_T
@zifoon: Go
Actually its not, its just another annoying bug T__T
Btw what I did was duplicate a sound object (BNET_Music), and then modify its Sound Assets field to the music I imported. Is this the right way to do it?
Err... everything was looking fine, but then there is another bug T_T
I Create a new SoundTrack and a new Sound, and then, give the music file to this new Sound, and the SoundTrack plays this sound
but then I got the error everytime I try to save the map: "Unable to move existing archive (It is already being used by another process)" C:\Users\Metrael\Documents\Starcraft II Beta\Maps\testMap.SC2map
I tried not to use soundtrack, and only give the "music in .ogg or .mp3 format" to this new created Sound.
But, still, the same error message appears everytime I try to save the map.
Anyone know what is it?
AAAAAAhh, now it worked :P
Thanks lol Sorry Zifoon, I didn't know the "Link to the Sound" part you said was in the Data Editor ^^
Well, some things are really confusing here in this Galaxy Editor. Blizz gotta improve some features in it quickly imo |:
@s3rius: Go
Lol yes I am saving =( Still it doesn't appear anywhere.
I don't have problem with other files, like images, my minimap/loading screep image works perfectly But, the sound files I import never shows in the Sound Link
@zifoon: Go
I tried importing an .ogg, .mp3 and .wav files. But then when I go to Play Sound or Play Soundtrack triggers, I can't see my imported file anywhere in the list.
Idk, this editor sometimes looks really bugged and unclear to me :(
So... noone knows how to play a music in SC2 editor?
Bump
@zifoon: Go
Does it have to be in some specific format other than .mp3?
I imported a mp3 file but it doesn't show anywhere in the Sound Link files.
I know this is a noob question, but, I can't figure how to play a music in SC2 editor. Can anyone plz tell me?
Ty ^^