sorry, i meant the player group- pick each player in All Players. also i think i7esperado's way of attaching the region to the unit is wayyyyyy better than the one i proposed.
have an array of units the size of the max number of players, and an array of regions the same size. when the probe is first created for a player, set the variable at the player's index to the probe, and set the region variable the same way. this is what your move region trigger might look like:
sorry for the very sloppy trigger writing, i'm kinda lazy right now and don't have the editor on this computer. i'm sure there's a few mistakes in there but i hope it helps.
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sorry, i meant the player group- pick each player in All Players. also i think i7esperado's way of attaching the region to the unit is wayyyyyy better than the one i proposed.
have an array of units the size of the max number of players, and an array of regions the same size. when the probe is first created for a player, set the variable at the player's index to the probe, and set the region variable the same way. this is what your move region trigger might look like:
have another trigger that like
and the jail break trigger
sorry for the very sloppy trigger writing, i'm kinda lazy right now and don't have the editor on this computer. i'm sure there's a few mistakes in there but i hope it helps.