Ok, so, I've been optimizing my triggers, and I see this...
It seems to run the trigger everytime a unit attacks within the region. I can't figure this out and its a huge waste on resources. I just want it to do the trigger once per unit that enters it.
@RileyStarcraft: Go
Riley You are a God lol so stupid of me
Right, its probably something I can't really change since its going to call all units anyway. Failed call or not.
Early failed does run less overall though since its not calling the rest of the triggers.
Ok, so, I've been optimizing my triggers, and I see this...
It seems to run the trigger everytime a unit attacks within the region. I can't figure this out and its a huge waste on resources. I just want it to do the trigger once per unit that enters it.