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Ex : Barracks Will upg to factory
Go toyour barracks actor
1. Go to Events
2. Add events
3. Add 2 terms
4. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
5. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
6. Set The events Abil Morph * Start
7. Set the action to play animation ( Chose your animation )
8. Go to Events
9. Add events
10. Add 2 terms
11. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
12. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
13. Set The events Abil Morph * Finish
14. Stop animation
15. Go to Events
16. Add events
17. Add 2 terms
18. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
19. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
20. Set The events Abil Morph * Finish
21. Set the action to Destroy
22. Go To your factory
23. Add events
24. Add 2 terms
25. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
26. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
27. Set The events Abil Morph * Finish
28. Set the action to Create
Ex : Barracks Will upg to factory
Go toyour barracks actor
1. Go to Events
2. Add events
3. Add 2 terms
4. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
5. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
6. Set The events Abil Morph * Start
7. Set the action to play animation ( Chose your animation )
8. Go to Events
9. Add events
10. Add 2 terms
11. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
12. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
13. Set The events Abil Morph * Finish
14. Stop animation
15. Go to Events
16. Add events
17. Add 2 terms
18. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
19. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
20. Set The events Abil Morph * Finish
21. Set the action to Destroy
22. Go To your factory
23. Add events
24. Add 2 terms
25. Set term 1 to Morph From ( Chose your buildings ( Ex: Barracks ) )
26. Set term 2 to Morph To ( Chose your buildings ( Ex: factory ) )
27. Set The events Abil Morph * Finish
28. Set the action to Create