In the Medivac's actor go to Sounds: Sounds +. The Attack field should contain "Medivac_Attack". The same should be the case the the Pissed sounds, i.e. "Medivac_Pissed".
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@Alvar9: Go
In the Medivac's actor go to Sounds: Sounds +. The Attack field should contain "Medivac_Attack". The same should be the case the the Pissed sounds, i.e. "Medivac_Pissed".