I find that the validate unit term is temperamental and does not work well with ability and effect events but works well with behaviours and signals. Seems to have to do with actor ownership. I often have to make validators just for use with that term.
Was referring to Model type actors used in unusual ways.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I find that the validate unit term is temperamental and does not work well with ability and effect events but works well with behaviours and signals. Seems to have to do with actor ownership. I often have to make validators just for use with that term.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg