I can think of two effects which could make a material look glass like:
Firstly of course you could have a standard material which is mostly transparent and just shows some strains of dirt on the glass.
Secondly you could create a "Displacement Material", it is available in the dialog for adding a material. Displacment materials show a distorted background. e.g. the gateway model uses a displacemnt material for the warp core.
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@JacktheArcher: Go I added your question to my m3addon FAQ (It's at the end currently )
@JacktheArcher: Go
I can think of two effects which could make a material look glass like:
Firstly of course you could have a standard material which is mostly transparent and just shows some strains of dirt on the glass.
Secondly you could create a "Displacement Material", it is available in the dialog for adding a material. Displacment materials show a distorted background. e.g. the gateway model uses a displacemnt material for the warp core.