He was referring to models far from the main camera viewscreen are not rendered so if you had a model looking there would doodads etc. still be visible.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I often have to deal with clueless beginners so I just assume nobody knows anything. My brother mentioned a potential flaw in your system with regards to the game engine rendering models at a distance from the camera. Try getting a unit to render what it sees and then scroll the camera a huge distance away while still selecting that unit.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
RTT is always one frame behind the image it is viewing.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Think he means one with each screen a different RTT texture.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
One step at a time.
We build upon the blocks of our ancestral pyramid.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@Zolden: Go
He was referring to models far from the main camera viewscreen are not rendered so if you had a model looking there would doodads etc. still be visible.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@Zolden: Go
I often have to deal with clueless beginners so I just assume nobody knows anything. My brother mentioned a potential flaw in your system with regards to the game engine rendering models at a distance from the camera. Try getting a unit to render what it sees and then scroll the camera a huge distance away while still selecting that unit.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@Bommes: Go
I think you missed the point. What he was showing off was the little box in the upper right of the screen that shows what the unit sees.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Bravo! That is impressive.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg