I actually liked both the gate AND the Ghost animation. It'd become a must for Terran installation maps, where you must operate computers. Good job, there.
Okay, Kailniris, don't bother working anymore on this gate. That's about as final and Blizzard-level as it can get, it even sounds like a freaking Blizzard doodad, and that's saying it in a very good way. Y'know, like the cliffs they did for the Xel'naga installation in HotS.
Nice. Does that come with a bald, muscle killer, too? xD
@Kailniris2: Go
I actually liked both the gate AND the Ghost animation. It'd become a must for Terran installation maps, where you must operate computers. Good job, there.
@Kailniris2: Go
Okay, Kailniris, don't bother working anymore on this gate. That's about as final and Blizzard-level as it can get, it even sounds like a freaking Blizzard doodad, and that's saying it in a very good way. Y'know, like the cliffs they did for the Xel'naga installation in HotS.
Now, here's your next challenge:
@Kailniris2: Go
You read my mind, dude.
@Kailniris2: Go
Now THAT'S something the SC1/BW mod could use. Now it just needs the death and working animations and then we're set.
Speaking of which, can you make a Psi Disrupter? Like the one from BW, I mean?