Models look good! One issue I did notice with the Serpent God from earlier was the turn animation. It was somewhat "stiff" and unnatural. I don't think it had a turn animation. On an off topic note, can you give WoW ships an idle animation and some basic attachment point?
I found the ship model on http://cafe.naver.com/star2model (Model download). I have no idea what One Piece is, but it was the only ship I could find. One thing I didn't change about textures was the sails but I suppose I should now. I googled it and saw it did say "Marine" on it. Does it mean that sc2 maps that are themed around Game of Thrones or Star Trek or use Halo models break rules?
The stand animation is all that is really needed for a ship. Overall, ships don't do much except wobble a little with the water. Would it be difficult to attach that to the otherwise static WoW ships and give them one attachment point for being hit and launching stuff?
I would like to add that your models look really good!
I sort of don't like the thought of kitbashing a naval unit with a SC2 carrier or another flying unit. It just wouldn't work well. At most, I could see attaching a hull of a ship to a blimp but then you wouldn't see much of the hull due to the mostly top-down RTS view.
Unfortunately I don't know anything about modeling, nor do I have the software to do it. I sent you the ship in a PM. I have no idea if it's animated by bones or by other means. I didn't make the ship myself but I did use gimp to make the textures.
edit: couldn't find the attach button in a PM
edit 2: if it uses bones for animation, could it also animate the Heroes of the Storm ships?
Dumb modeling question: if I sent you an already animated ship, is it possible to just "copy and paste" the animation into the WoW ships and save tons of time? The model in question is the wooden ship in the screenshot I posted.
Yes! But optimized for Starcraft II. Current WoW models don't work too well aside from being static doodads.
By optimize, I mean tone the textures down a bit in terms of size since the ships were designed to accommodate players going inside of them (they are huge in WoW), update textures for SC2, and add attachment points so abilities can be properly used (actors for buffs don't "stick" currently and the workarounds aren't ideal for ship battles). With current textures, the lighting is way off. I am not sure why since I really don't know much about modeling.
Here is a screenshot from my map Empires of the Stormy Seas to demonstrate the use for ship models (the modern battleship model is made by nanakey and Delphinium1987):
Looks really good (both demon tauren and the treant). Could you please either export Heroes ship doodads for sc2 (I know there are difficulties with it as I saw in your other thread but if you happen upon the textures, bones, and etc, I would very much appreciate it) or optimize for sc2 existing WoW ship models by adding small animations, improving textures, and adding attachment points. Starcraft 2 needs ships!
Or something more conservative like Ashbringer!
The model you made reminds me of Tirion Fordring, so Ashbringer would be a fun sword to go with it
@TaylorMouse: Go
Models look good! One issue I did notice with the Serpent God from earlier was the turn animation. It was somewhat "stiff" and unnatural. I don't think it had a turn animation. On an off topic note, can you give WoW ships an idle animation and some basic attachment point?
@SoulFilcher: Go
Lol yeah, did you see the Pedobear one? That's not even the craziest one. I wonder what map possibly uses those.
@TaylorMouse: Go
I found the ship model on http://cafe.naver.com/star2model (Model download). I have no idea what One Piece is, but it was the only ship I could find. One thing I didn't change about textures was the sails but I suppose I should now. I googled it and saw it did say "Marine" on it. Does it mean that sc2 maps that are themed around Game of Thrones or Star Trek or use Halo models break rules?
The stand animation is all that is really needed for a ship. Overall, ships don't do much except wobble a little with the water. Would it be difficult to attach that to the otherwise static WoW ships and give them one attachment point for being hit and launching stuff?
I would like to add that your models look really good!
@GhostNova91: Go
I sort of don't like the thought of kitbashing a naval unit with a SC2 carrier or another flying unit. It just wouldn't work well. At most, I could see attaching a hull of a ship to a blimp but then you wouldn't see much of the hull due to the mostly top-down RTS view.
@GhostNova91: Go
Hopefully the animation will at least be helpful for animating the WoW ships.
@TaylorMouse: Go
Unfortunately I don't know anything about modeling, nor do I have the software to do it. I sent you the ship in a PM. I have no idea if it's animated by bones or by other means. I didn't make the ship myself but I did use gimp to make the textures.
edit: couldn't find the attach button in a PM edit 2: if it uses bones for animation, could it also animate the Heroes of the Storm ships?
Is it possible to convert WC3 ship models to SC2?
Dumb modeling question: if I sent you an already animated ship, is it possible to just "copy and paste" the animation into the WoW ships and save tons of time? The model in question is the wooden ship in the screenshot I posted.
@TaylorMouse: Go
Yes! But optimized for Starcraft II. Current WoW models don't work too well aside from being static doodads.
By optimize, I mean tone the textures down a bit in terms of size since the ships were designed to accommodate players going inside of them (they are huge in WoW), update textures for SC2, and add attachment points so abilities can be properly used (actors for buffs don't "stick" currently and the workarounds aren't ideal for ship battles). With current textures, the lighting is way off. I am not sure why since I really don't know much about modeling.
Here is a screenshot from my map Empires of the Stormy Seas to demonstrate the use for ship models (the modern battleship model is made by nanakey and Delphinium1987):
Looks really good (both demon tauren and the treant). Could you please either export Heroes ship doodads for sc2 (I know there are difficulties with it as I saw in your other thread but if you happen upon the textures, bones, and etc, I would very much appreciate it) or optimize for sc2 existing WoW ship models by adding small animations, improving textures, and adding attachment points. Starcraft 2 needs ships!
Could you please upload ships from Heroes of the Storm? Thanks!