The problem here is that often it isn't even, though. I know for a fact that there are melee maps currently used in major tournaments that are not classified as melee maps by the editor. I can't quite recall the exact example I'm talking about, but some people add one or two triggers purely to create visuals, such as hiding and showing rain and thunder at random intervals.
Well, whatever. Use common sense, if the map is used in a major tournament, of course it's considered melee.
Well, I mean, if Rodrigo (iCJug) and Dogmai (Phantom or w/e) want to join in on Melee discussion, they're free to, it's an open forum. The point of this development forum is to help mappers with their Melee projects. As of current, the Melee mapping community is in shambles, I want to attempt to bring them out of the rocks they're hiding under and join us over here, where the grass is greener.
"Altered Melee" are games like Phantom Mode and Fastest Map. They use melee concepts and gameplay, but alter an aspect of the game. ICJUG is altered melee, etc. If you use all the melee default triggers (unless you made your own melee AI of course), then I would consider it an "altered melee".
What I mean by Data is altering build times, damage, maybe adding in a unit, etc. That is melee. When you change the way you play the game, then it is no longer melee. For example, these concepts would void the game of "melee" status, in my opinion.
No traditional mining. (Desert Strike income, etc)
No traditional spawning. (Units must be trained from a building. Once again, Desert Strike)
Units must cost resrouces. (Marine Arena, where buildings constantly spawn units for free)
Altered victory conditions. (Point system, like Roundabout War, One Base per team, like Nexus Wars)
Obviously if the gameplay is altered rediculously, like a TD or Tug of War.
Note that this might not necessarily mean that your map is not melee if it uses ONE of those concepts. For example, maybe you have a game where it is melee, but bases are easily destroyed? The person with the most bases destroyed at the end wins. That is a point system, but I would still consider it a melee map.
Use your judgement, and common sense.. If you think it could be a melee map, post it here. If it isn't, it will just be moved to the proper forum.
Oh well, that's not melee then, it's a custom map. No judgement needs to be made. The Editor tells you if a map is custom or melee. For the most part, if you're editing data, triggers, or anything other than terrain, your map is not a melee map. The Editor will tell you that your map is a Custom map.
Well, whatever. Use common sense, if the map is used in a major tournament, of course it's considered melee.
Well, I mean, if Rodrigo (iCJug) and Dogmai (Phantom or w/e) want to join in on Melee discussion, they're free to, it's an open forum. The point of this development forum is to help mappers with their Melee projects. As of current, the Melee mapping community is in shambles, I want to attempt to bring them out of the rocks they're hiding under and join us over here, where the grass is greener.
Oh well, that's not melee then, it's a custom map. No judgement needs to be made. The Editor tells you if a map is custom or melee. For the most part, if you're editing data, triggers, or anything other than terrain, your map is not a melee map. The Editor will tell you that your map is a Custom map.
What exactly is "altered" melee?