Okay so in the upgrades tab, create three seperate upgrades......you can literally call them strength, intelligence and agility.
For each upgrade, click the add value button, select "Unit" value type ("weapon" for strength), then set what you want to modify. Example: Intelligence would be Unit -> (unit name here) -> Add (not set) -> energy maximum -> #.
Now you will 3 buttons....agility, strength and intelligence.
Then create a "research" type ability. In that ability set up research for those 3 upgrades and set a cost.
Back at your hero (or wherever you are setting these attributes) add those three buttons and the ability. You can connect them.
How about this.....have three upgrades that apply to the hero. The agility upgrade increases unit movement speed (Add 1). The Intelligence upgrade increases Energy max and regen rate. The strength upgrade increases weapon damage and unit health. Would that work?
You can rename the custom resource to be attribute points if that's what you'r looking for.
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Okay so in the upgrades tab, create three seperate upgrades......you can literally call them strength, intelligence and agility.
For each upgrade, click the add value button, select "Unit" value type ("weapon" for strength), then set what you want to modify. Example: Intelligence would be Unit -> (unit name here) -> Add (not set) -> energy maximum -> #.
Now you will 3 buttons....agility, strength and intelligence.
Then create a "research" type ability. In that ability set up research for those 3 upgrades and set a cost.
Back at your hero (or wherever you are setting these attributes) add those three buttons and the ability. You can connect them.
Just let me know where you are getting lost.
How about this.....have three upgrades that apply to the hero. The agility upgrade increases unit movement speed (Add 1). The Intelligence upgrade increases Energy max and regen rate. The strength upgrade increases weapon damage and unit health. Would that work?
You can rename the custom resource to be attribute points if that's what you'r looking for.