Dependencies and extension mods are two different things altogether.
Dependencies are sort of like libraries that a map or mod (or even several maps or mods) can access, so that data can be used by multiple maps without having to redo them.
An extension mod is a new feature that allows someone in-game to play a custom map (not arcade) with your extension mod. So, for example, say you wanted to play any blizzard melee map with campaign units thrown in or all units are cloaked, etc., then you would use an extension mod to make it happen.
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@XViper: Go
Dependencies and extension mods are two different things altogether.
Dependencies are sort of like libraries that a map or mod (or even several maps or mods) can access, so that data can be used by multiple maps without having to redo them.
An extension mod is a new feature that allows someone in-game to play a custom map (not arcade) with your extension mod. So, for example, say you wanted to play any blizzard melee map with campaign units thrown in or all units are cloaked, etc., then you would use an extension mod to make it happen.