Thanks for the reply but unfortunately it isn't working. I tried various values of HDR/LDR along with render priority set to low (0) for the minimap background and high (501 - 1024) for PortraitPanel & Portrait.
Hi all, I was wondering if anyone can help me here. I moved the unit portrait to the other side of the screen but I can't get it to render above the minimap background which I've extended to be the background of the portrait (alternatively making a background area for the unit portrait would work but I couldn't get one to show up).
I moved the unit portrait to the other side of the screen with this:
Thanks for the reply but unfortunately it isn't working. I tried various values of HDR/LDR along with render priority set to low (0) for the minimap background and high (501 - 1024) for PortraitPanel & Portrait.
Hi all, I was wondering if anyone can help me here. I moved the unit portrait to the other side of the screen but I can't get it to render above the minimap background which I've extended to be the background of the portrait (alternatively making a background area for the unit portrait would work but I couldn't get one to show up).
I moved the unit portrait to the other side of the screen with this:
And the unit portrait needed a background so I extended the minimap background width with this:
Does anyone know what I can do to get the portrait model to render above?