Oh wow, just when I was getting comfortable with the UI editor. I'd have never thought of just cloning an entire frame and hiding the unwanted parts. Works perfectly, thank you!
Basically I'm trying to add unit tags (Armored, Massive etc) to a unit's info pane during progress and queue actions. As you know when a unit is, say, casting Yamato Cannon or training a marine, it's attribute tags vanish. I want to put them back.
This works fine. It puts text in the right places. Though the text is "xxx" (just used that to test). I'm wondering how I can replace "xxx" with the unit's real attributes? I've looked everywhere in the UI editor and I have no idea how the game actually fetches the unit's attributes and assigns them to the correct UI element.
Oh wow, just when I was getting comfortable with the UI editor. I'd have never thought of just cloning an entire frame and hiding the unwanted parts. Works perfectly, thank you!
Basically I'm trying to add unit tags (Armored, Massive etc) to a unit's info pane during progress and queue actions. As you know when a unit is, say, casting Yamato Cannon or training a marine, it's attribute tags vanish. I want to put them back.
This works fine. It puts text in the right places. Though the text is "xxx" (just used that to test). I'm wondering how I can replace "xxx" with the unit's real attributes? I've looked everywhere in the UI editor and I have no idea how the game actually fetches the unit's attributes and assigns them to the correct UI element.
Thanks!