I need to change actors size if he have certain behavior but i dont want to add events to every unit's actor, instead is it possible to do model-less actor which will do something like Behav.On "At target" Set scale?
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Cool thanks :) saves a lot of work
Could you explain a little more, problem is i don't even know term to use
HI
I need to change actors size if he have certain behavior but i dont want to add events to every unit's actor, instead is it possible to do model-less actor which will do something like Behav.On "At target" Set scale?