I have a behavior:buff that gives unit +10% hp.
It works fine on regular units. Unit with 1000 hp will have 1100 hp with buff.
It is broken with hero units. It seems hp granted from attributes and veterancy are NOT accounted for it only goes of the base unit stat.
This is across the board with all other stats: Amor, Damage, Mana, etc
I have checked on the unit, attribute, veterancy and behavior data modules for a check box that might factor it in.
Can't seem to find it. This seems like a super noob quesiton but Im about to pull my hair out.
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Wow... that is super hard to believe. Thanks for informing me.
I have a behavior:buff that gives unit +10% hp. It works fine on regular units. Unit with 1000 hp will have 1100 hp with buff. It is broken with hero units. It seems hp granted from attributes and veterancy are NOT accounted for it only goes of the base unit stat. This is across the board with all other stats: Amor, Damage, Mana, etc
I have checked on the unit, attribute, veterancy and behavior data modules for a check box that might factor it in. Can't seem to find it. This seems like a super noob quesiton but Im about to pull my hair out.