have each ability do its own set effect. the first 2 effects in the set is 2 remove behavior effects (each one removes the undesired firing style behavior) then add an apply behavior effect that applies the desired firing style behavior (IE: Burst fire).
now, you could either have the behavior give the desired weapon to the unit or have all 3 weapons on the unit and just simply enable the desired weapon (it would be easier to keep track of which weapon is firing by having all the weapons start as disabled and then enabling the desired one by the behavior <-my opinion)
so for example, Ability - Enable Burst Fire (of type effect instant) -> effect: effects+ - burst fire set
in the "burst fire set" -> effect: effects+ - remove single shot / - remove full-auto / - apply burst fire
the 2 "remove ..." effects remove the single shot and full-auto behaviors which would enable/give either the single shot weapon or the full-auto weapon and the apply burst fire would enable/give the burst fire weapon. then you just change which behaviors are removed and which one is added in different set effects for the Enable Single Shot and Enable Full-Auto abilities.
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have each ability do its own set effect. the first 2 effects in the set is 2 remove behavior effects (each one removes the undesired firing style behavior) then add an apply behavior effect that applies the desired firing style behavior (IE: Burst fire).
now, you could either have the behavior give the desired weapon to the unit or have all 3 weapons on the unit and just simply enable the desired weapon (it would be easier to keep track of which weapon is firing by having all the weapons start as disabled and then enabling the desired one by the behavior <-my opinion)
so for example, Ability - Enable Burst Fire (of type effect instant) -> effect: effects+ - burst fire set in the "burst fire set" -> effect: effects+ - remove single shot / - remove full-auto / - apply burst fire
the 2 "remove ..." effects remove the single shot and full-auto behaviors which would enable/give either the single shot weapon or the full-auto weapon and the apply burst fire would enable/give the burst fire weapon. then you just change which behaviors are removed and which one is added in different set effects for the Enable Single Shot and Enable Full-Auto abilities.