If you want to remove the two icons, then you'll need to make a custom UI. You can hide the game UI and still access the minimap and command card dialogs using simple triggers. Then you can just make a dialog for the middle that shows unit info and you can put whatever you want. It's not hard at all and will make your map more memorable and easy to use (if your UI is simple enough).
Search the forum for dialog tutorials. It should probably only be about 5-10 lines of code via triggers.
This is done by checking the "Hero" box in the unit properties field in the data editor. It's found in the "Unit" section. However, it will add a different set of UI elements that you probably wont want either.
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@Lorthas: Go
If you want to remove the two icons, then you'll need to make a custom UI. You can hide the game UI and still access the minimap and command card dialogs using simple triggers. Then you can just make a dialog for the middle that shows unit info and you can put whatever you want. It's not hard at all and will make your map more memorable and easy to use (if your UI is simple enough).
Search the forum for dialog tutorials. It should probably only be about 5-10 lines of code via triggers.
This is done by checking the "Hero" box in the unit properties field in the data editor. It's found in the "Unit" section. However, it will add a different set of UI elements that you probably wont want either.