Do not forget new features are being added with the expansion like missile effects allowing teleport.
With the current features I cannot think of any way to have attack command and rally. Well with the exception of the Spawn behaviour. As that spawns larvae that can then be rallied using the same host unit. And would apply an effect that makes them hostile.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Probably use an Arm Magazine Ability with an external magazine and use the default of spawned units to attack the scope of the host Attack ability. In short like a brood lord but targetable like a carrier.
Also from the footage I have seen it does not seem they rally the locusts.
Do not forget new features are being added with the expansion like missile effects allowing teleport.
With the current features I cannot think of any way to have attack command and rally. Well with the exception of the Spawn behaviour. As that spawns larvae that can then be rallied using the same host unit. And would apply an effect that makes them hostile.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Probably use an Arm Magazine Ability with an external magazine and use the default of spawned units to attack the scope of the host Attack ability. In short like a brood lord but targetable like a carrier.
Also from the footage I have seen it does not seem they rally the locusts.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg