I actually retried your hammer approach with a different zerg unit and it worked. Now my larva (aka Big 'Ol Bug as I scaled it's size up) moves! Thanks!
Yeah I don't know if I want to be altering an already existing unit outside of the GE. This seems more to be a movement or behaviour issue that I can't seem to figure out how to do.
I'm trying to make larva a wave on a tower defense game. I took out the dependency for creep, and I took "Wanderer" out of behaviors and abilities, but when they spawn in game, they still "wander." Any ideas on how to make them move like a normal unit?
@Kueken531: Go
I actually retried your hammer approach with a different zerg unit and it worked. Now my larva (aka Big 'Ol Bug as I scaled it's size up) moves! Thanks!
@DrSuperEvil: Go
Yeah I don't know if I want to be altering an already existing unit outside of the GE. This seems more to be a movement or behaviour issue that I can't seem to figure out how to do.
@Kueken531: Go
Yeah I tried that, and it didn't spawn anything at all. When the wave timer expired and the larva was supposed to spawn, there was nothing there,
I'm trying to make larva a wave on a tower defense game. I took out the dependency for creep, and I took "Wanderer" out of behaviors and abilities, but when they spawn in game, they still "wander." Any ideas on how to make them move like a normal unit?