@SoulFilcher: Go
I just found out that you can read the animation names out of the .fxa files by openeing them in notepad + +.
That can be easier than searching sounds for some portraits.
You need to extract the fxa files out of the mpq files, thought...
other way:
open the portrait in the previewer, add the fxa file, right click the fxa in the bottom window and add animations.
@SoulFilcher: Go I just found out that you can read the animation names out of the .fxa files by openeing them in notepad + +.
That can be easier than searching sounds for some portraits.
You need to extract the fxa files out of the mpq files, thought...
other way:
open the portrait in the previewer, add the fxa file, right click the fxa in the bottom window and add animations.