If you do something like that, I suggest adding either some kind of tutorial, a step-by-step instruction or at least a map containing the spell. Also I would suggest disabling shadow casting of your shadow trail actors, looks pretty strange. Additionaly I would add a small visual effect to each spawned shadow; nothing big, just a slight appearance glow or something.
@ tmills: Probably either a persistent effect using multiple teleport effects or an issue order effect in conjunction with a massive speedbuff. The visuals are a trail of shadow actors, similar to the high templar shadow trail when he moves. The beginning and end visuals are vortex animations of the mothership with a changed pitch angle, most likely done with site operations.
If you do something like that, I suggest adding either some kind of tutorial, a step-by-step instruction or at least a map containing the spell. Also I would suggest disabling shadow casting of your shadow trail actors, looks pretty strange. Additionaly I would add a small visual effect to each spawned shadow; nothing big, just a slight appearance glow or something.
@ tmills: Probably either a persistent effect using multiple teleport effects or an issue order effect in conjunction with a massive speedbuff. The visuals are a trail of shadow actors, similar to the high templar shadow trail when he moves. The beginning and end visuals are vortex animations of the mothership with a changed pitch angle, most likely done with site operations.