A dummy weapon wouldn't help because the map has a custom interface with no use of the original weapon display. Really needs to be on the ability button itself (or perhaps the buff bar).
I have a targeted ability that deals damage and grants the caster a stack of a behavior if that damage kills the target. I would like to make it display the stack count of this behavior on the button, without having to create a dialog display for it.
In order to accomplish this I was going to try to use the ability's charge count to display this by adding and removing charges to match the number of stacks of the behavior. I figured that by giving the ability a Charge Count (Use) of 0, the ability could still be casted even if the stack count (and therefore charge count) were 0.
However, with a Charge Count (Use) of 0, there are some inexplicable issues. Even though I have a Charge Count (Start) of 0, the ability starts with the max number of charges, 5. Attempting to remove charges via trigger does nothing. Setting any value for Charge Time Start or Charge Time Use does nothing as well.
Does anybody know how to fix these issues and accomplish what I wanted?
Thanks
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@DrSuperEvil: Go
A dummy weapon wouldn't help because the map has a custom interface with no use of the original weapon display. Really needs to be on the ability button itself (or perhaps the buff bar).
Hi all,
I have a targeted ability that deals damage and grants the caster a stack of a behavior if that damage kills the target. I would like to make it display the stack count of this behavior on the button, without having to create a dialog display for it.
In order to accomplish this I was going to try to use the ability's charge count to display this by adding and removing charges to match the number of stacks of the behavior. I figured that by giving the ability a Charge Count (Use) of 0, the ability could still be casted even if the stack count (and therefore charge count) were 0.
However, with a Charge Count (Use) of 0, there are some inexplicable issues. Even though I have a Charge Count (Start) of 0, the ability starts with the max number of charges, 5. Attempting to remove charges via trigger does nothing. Setting any value for Charge Time Start or Charge Time Use does nothing as well.
Does anybody know how to fix these issues and accomplish what I wanted?
Thanks