nice Kueken, glad to see you got your tentacles working :P
Indeed, it was a long fight -.- Well, with ProzaicMuze supporting me, what could possibly go wrong? :p (sadly he seems to have disappeared lately, no more tutorials :( )
The original exercise was to give the virophage feederling a weapon, but nevjmac found a weapon for them already present in the editor, so he changed the topic.
I like it, it deals with the main problem for probably most weapons, the missing attack animation, in a nice way.
Indeed, it was a long fight -.- Well, with ProzaicMuze supporting me, what could possibly go wrong? :p (sadly he seems to have disappeared lately, no more tutorials :( )
In the map, they do 1 damage, I think, but that can be changed easily. I just did not want all the enemies to die that fast :p
Here we go, an old testmap of mine, where I used an Overseer to test tentacle attacks :p
Launches 2 tentacles, which hit the enemy and damage it. They stay attached for a second and cause damage again, when pulling back.
The original exercise was to give the virophage feederling a weapon, but nevjmac found a weapon for them already present in the editor, so he changed the topic.