The pylon can't cast it because it can't turn to face the templar. Change the "Ability - Arc" attribute on your TakeEnergy ability from 0 to 360 - then it won't have to turn (tested and works).
Funnily enough, the pylon will cast it on your original map if you give it the command, then walk the templar past the bottom of the pylon, as the building is considered to be facing south.
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@KrayzBlu: Go
The pylon can't cast it because it can't turn to face the templar. Change the "Ability - Arc" attribute on your TakeEnergy ability from 0 to 360 - then it won't have to turn (tested and works).
Funnily enough, the pylon will cast it on your original map if you give it the command, then walk the templar past the bottom of the pylon, as the building is considered to be facing south.