@XViper: Go Yes, because your maps has the mod as dependency and you are testing the mod itself the game applies it twice, causing several bugs in special these multiplication bugs. You can test the map itself or when testing the mod, use a map that doesn't have it as dependency.
I use the first option myself, because this way I can preplace units I want to test.
@XViper: Go Ok, I know what the problem is. I'll go on and say you use a mod, and test it by setting a test map in your preferences that use this mod, right? That's the source of the problem. Opening the map and testing it instead of the mod will fix this issue.
@XViper: Go I tried to check what I changed in my own mod that could have altered that but found nothing. My splitterlings spawn 2 units. Maybe you changed something you need to undo? Are you making these tests offline or online?
@XViper: Go The Splitterling is already set to spawn, the thing is it was made in a way to require an upgrade. Even though you must have the upgrade to make them in the first place. If you remove that or give the upgrade to the player somehow it will be fixed, no need to add extra effects.
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@XViper: Go Yes, because your maps has the mod as dependency and you are testing the mod itself the game applies it twice, causing several bugs in special these multiplication bugs. You can test the map itself or when testing the mod, use a map that doesn't have it as dependency.
I use the first option myself, because this way I can preplace units I want to test.
@XViper: Go Ok, I know what the problem is. I'll go on and say you use a mod, and test it by setting a test map in your preferences that use this mod, right? That's the source of the problem. Opening the map and testing it instead of the mod will fix this issue.
@XViper: Go I tried to check what I changed in my own mod that could have altered that but found nothing. My splitterlings spawn 2 units. Maybe you changed something you need to undo? Are you making these tests offline or online?
@XViper: Go I don't remember having this issue. Does it happen in all situations or just when it attacks?
@XViper: Go The Splitterling is already set to spawn, the thing is it was made in a way to require an upgrade. Even though you must have the upgrade to make them in the first place. If you remove that or give the upgrade to the player somehow it will be fixed, no need to add extra effects.