Some very awesome looking High Templar Weapons in the last weeks WDE, nice work!
Weekly Data Exercise #10
Lets do some work with turrets, I haven't seen them used creatively enough yet, and for all those that are making TD's this can be awfully useful, there are so many unpolished maps where there are towers upgraded but the turrets are not working correctly....
So what are you going to do?
Simply enough, we are going to add turrets to already created units, you can do this by making them an upgrade on the unit where they have to research the turret for it to be placed on the unit. Or just create them already built in the unit. For the more advanced data editors I would like to see the upgrade option!
Some things to think about when doing this exercise, lets try and keep it realistic looking, so scale everything to look realistic, try and keep damage realistic. Implement the turret so it properly turns and shoot at its target.
Ideas/Challenges
Vikings with an under hull turret to shoot ground units.
Battlecruisers with anti air turrets.
Mothership with Photon Cannon air defense.
Siege tanks with Tesla Coils instead of cruicio Cannon (yes think diamondback but recreate it)
@GePanda: Go
@GePanda: Go
Uploading now, will edit in video shortly
@aczchef: Go
thats really cool! I can see that idea being used in lots of maps! nice work aczchef
@Kueken531: Go
haha thats still awesome, nice work kueken.
I wonder if you rotated the actor so that the tesla coil pointed like the seige tank turret at its victims, so that it actually uses the turret actor?
Weekly Data Exercise
Some very awesome looking High Templar Weapons in the last weeks WDE, nice work!
Weekly Data Exercise #10
Lets do some work with turrets, I haven't seen them used creatively enough yet, and for all those that are making TD's this can be awfully useful, there are so many unpolished maps where there are towers upgraded but the turrets are not working correctly....
So what are you going to do?
Simply enough, we are going to add turrets to already created units, you can do this by making them an upgrade on the unit where they have to research the turret for it to be placed on the unit. Or just create them already built in the unit. For the more advanced data editors I would like to see the upgrade option!
Some things to think about when doing this exercise, lets try and keep it realistic looking, so scale everything to look realistic, try and keep damage realistic. Implement the turret so it properly turns and shoot at its target.
Ideas/Challenges
Have an Idea for the WDE, post it here!
Why not turn your results into an asset for others to use!