I just decided to make my own movement ability, but now I've run into something else...
Basically I don't want the vehicle to be able to move or attack, but the transport ability only supports one behavior, so I can't enable both movement and attack, I can only enable one.
Yeah found it! Just needed to use the Colonist Transport ability, ty guys sorry if this was answered in another thread sometimes it's hard to find them in the search.
So basically what I'm trying to do is make a tank only moveable when it is loaded with a unit, when the unit is unloaded the tank becomes unmovable until a unit is loaded back into the tank.
In other words: it needs a driver in order to move/function at all.
Any ideas on how I might be able to do this?
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@Kueken531: Go
Yeah now I realize that was kinda a stupid question, it was easy to solve by making a new behavior that enabled both.
I just decided to make my own movement ability, but now I've run into something else...
Basically I don't want the vehicle to be able to move or attack, but the transport ability only supports one behavior, so I can't enable both movement and attack, I can only enable one.
Yeah found it! Just needed to use the Colonist Transport ability, ty guys sorry if this was answered in another thread sometimes it's hard to find them in the search.
So basically what I'm trying to do is make a tank only moveable when it is loaded with a unit, when the unit is unloaded the tank becomes unmovable until a unit is loaded back into the tank.
In other words: it needs a driver in order to move/function at all.
Any ideas on how I might be able to do this?