How can I activate a simple site mover on a unit actor, by using a behavior.
I tried and failed, nothing seems to happen. I used MoverMove and RefSetFromMsg Host Sender, but still nothing is happening. Any data guru knows what is going on ?
I want to make a unit lift off then stay lifted, still, until behavior is off. When it's off the unit will smoothly go back to the ground. (Elevator)
@Chiquihuite: Go
Thank you, I will try that. I didn't know you could use a blend with anything related to height.
How can I activate a simple site mover on a unit actor, by using a behavior.
I tried and failed, nothing seems to happen. I used MoverMove and RefSetFromMsg Host Sender, but still nothing is happening. Any data guru knows what is going on ?
I want to make a unit lift off then stay lifted, still, until behavior is off. When it's off the unit will smoothly go back to the ground. (Elevator)