I'm presently doing this with a trigger, but I suspect there is a method to pull it off in the data editor.
I have a unit "Brain Parasite" which if killed causes the killing unit to come under the Brain Parasite owner's control IE if a enemy hydralisk kills your parasite you gain control of that hydralisk.
I suspect this could be done with a behavior on the Brain Parasite that causes an effect upon death that modifies the killing unit, but I'm not quite sure how to pull it off. Any suggestions?
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I'm presently doing this with a trigger, but I suspect there is a method to pull it off in the data editor.
I have a unit "Brain Parasite" which if killed causes the killing unit to come under the Brain Parasite owner's control IE if a enemy hydralisk kills your parasite you gain control of that hydralisk.
I suspect this could be done with a behavior on the Brain Parasite that causes an effect upon death that modifies the killing unit, but I'm not quite sure how to pull it off. Any suggestions?