So if I got you right you want to zoom out and still hear sounds?
Well, I've encountered this problem a while ago, too and the only solution was basically a workaround.
The camera has two values: Distance and Field Of View. Both of these values make the camera zoom out/in, but only distance messes with the sounds.
So I either used a trigger:
So if I got you right you want to zoom out and still hear sounds?
Well, I've encountered this problem a while ago, too and the only solution was basically a workaround.
The camera has two values: Distance and Field Of View. Both of these values make the camera zoom out/in, but only distance messes with the sounds.
So I either used a trigger:
Or, when there are predefined camera objects, the Field Of View can be changed when you double-click / press enter when having them selected.