In any case, you can look at (and copy) the data setup in the "Damage Response +" from the "Hero Death Prevention" behavior and modify it as you see fit.
Use the "Hero Death Prevention" behavior from the Campagin. You probably remember the mission with the four "heroes" Jim Raynor, Tychus, Rory and Eric Stetmann. If they receive a "killing blow" they merely become incapacitated for 20 seconds.
You can modify the behaviors and effects as you like, and set a charge count in case only a fixed amount of killing blows that should be prevented.
You will need to load the Wings of Liberty Campaign Dependency into your map to see and modify this behavior.
@ST4RKiLL3R: Go
In any case, you can look at (and copy) the data setup in the "Damage Response +" from the "Hero Death Prevention" behavior and modify it as you see fit.
@Yaos01: Go
"Changeling Disable"? That sounds very odd. You are certain it doesn't spell "Channeling", right? :) Just wondering.
@ST4RKiLL3R: Go
Use the "Hero Death Prevention" behavior from the Campagin. You probably remember the mission with the four "heroes" Jim Raynor, Tychus, Rory and Eric Stetmann. If they receive a "killing blow" they merely become incapacitated for 20 seconds.
You can modify the behaviors and effects as you like, and set a charge count in case only a fixed amount of killing blows that should be prevented.
You will need to load the Wings of Liberty Campaign Dependency into your map to see and modify this behavior.