I hope that people will enjoy Ghost Infiltration, I'll eventually upload a map here for people to study.
-Example maps always help when learning the Editor.
I've got an Infiltration type game coming up, and it's a really simple one.
You get a regular Ghost, with a few modifications such as only 3 Snipe Charges, no EMP, and the rest is regular.
I've got the gun alert down, if the Ghost uses his regular weapon he alerts the base. But the Snipe won't because it's "Silenced".
Anyways, I need to make it so that if a unit controlled by the computer is in the vision radius of another unit killed by "Snipe".
He'll run to a designated point and activate the alarms.
I've got everything down except how to check whether he's in the vision radius or not.
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Thank you so much, this really helps. ^_^
I hope that people will enjoy Ghost Infiltration, I'll eventually upload a map here for people to study. -Example maps always help when learning the Editor.
Again, thanks guys!
Preplaced.
Thank you very much.
Also; Can I apply this same concept to a killed unit, to make the effect of an allied unit seeing the unit get killed by the Ghost??
I've got an Infiltration type game coming up, and it's a really simple one.
You get a regular Ghost, with a few modifications such as only 3 Snipe Charges, no EMP, and the rest is regular.
I've got the gun alert down, if the Ghost uses his regular weapon he alerts the base. But the Snipe won't because it's "Silenced".
Anyways, I need to make it so that if a unit controlled by the computer is in the vision radius of another unit killed by "Snipe". He'll run to a designated point and activate the alarms.
I've got everything down except how to check whether he's in the vision radius or not.